For the
experimental film, I was given the crew position of Sound. I was excited for
it, though I didn’t have much experience in putting a soundtrack together, and
just had fun collecting sounds, mixing them, and juxtaposing them (while
staying within the theme). This editing process was different than video, which
allows me to see in some sense what the product will be like as I’m editing.
With sound, however, you can move things around, but you have to play it to get
a sense for what it’s going to be. Furthermore, the experience of layering was
far more prominent in sound than it would have been for me in video. Although
in video you can do superimposition, with sound I was able to deal with layer
upon layer (at the densest, I had 5 tracks playing at one time). Mixing natural
sounds and mechanical ones was another interesting factor, since I combined
collected and pre-recorded natural sounds with synthetic ones I created in
Garageband.
Through this class, I learned it takes time to think cinematically. I’m used to visual design and writing being intuitive, with fixing problems and visualizing projects coming naturally, so not knowing how to make something look “right” was an unnerving experience. I also learned that I have a hard time working in groups while maintaining any kind of artistic identity, and that I liked working behind the camera more than I thought I would. As for filmmaking in general, I learned that it depends a lot on the people you’re working with, which I had already had an idea about, but now I've gotten to see it play out in person. Finally, I also found that if you don’t have a strong understanding of tech, making films is a painful, uphill climb. We had lots of tech problems throughout the course of the semester that slowed down the creative part.
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